Maintenance Crew

Every life is sacred, every person deserves to follow their own path. It is the role of the Maintenance Crew to ensure that every person can follow their own path, whether it is by saving their lives after a battle or keeping their weapons and armour repaired and fully functional. The members of the Maintenance Crew are consumate healers and craftsmen, and are in great demand by every other community in the Clean Zones, a fact they are perfectly happy to help with.

They are led by Jamie McCrimmin.

Base
The Maintenance Crew are based in the Designer Outlet Shopping Centre in Ashford, having been driven out of the city itself by a horde or ravenous Glasback Omnisects. While they have the smallest base, they also use it the least, prefering to travel the Clean Zones to aid other survivors in any way possible.

Players
Most members of the Maintenance Crew leave the relative safety of Ashford to go and help others. When a Clan sets up a new settlement, it's almost guaranteed that at least one member of the Faction is involved in some way, even if it's just protecting the Clanners from wandering animals as they set up the defences. Most Clans, even ones allied to other Factions, will welcome a skilled healer and the Maintenance Crew prides itself on not using this freedom for it's advantage. All members of the Maintenance Crew are taught, on top of everything else, that violence should always be the last answer, and even the Crewmember least disposed to healing humans can at least identify herbs that will make healing draughts.

All Maintenance Crew Characters have the Herbalist Advantage and the Lover, Not a Fighter Disadvantage. Spiritual and Master Craftsman are also popular.

Specialities
There is no honour in Maintenance Crew Specialities. They are all about supporting other characters in their endeavours by healing them or fiixing their stuff. The closest a Crewmember will get is being able to defend others.
 * Alchemist. A crafter that can create almost supernaturally effective potions and salves from commonplace herbs. They are led by Alchemist Baz Bloodborne.
 * Healer. Specialised medics that live to keep others alive. They are led by Doc Mack.
 * Technician. Firm in the belief that technology is just as sacred as life, the Technicians dedicate their existance to keeping machines "alive", becoming masters of repair in the process. They are led by Banack Cogturner.
 * Guardian. Defenders of those less skilled, Guardians are more effective when in a team with weaker characters. They are led by Morden Steelguard.
 * Shivan. Tech Transhumans who specialise in extra cybernetic limbs, the Shivans are the Maintenance Crew's sole offensive unit.
 * Apocalypsed Ascetic. An Apocalypsed Human who has been led back to sanity through a path of deep meditation and study.

Benefits of Zone Control
If the Maintenance Crew control the majority of points in a zone, any monster spawn has a chance of being replaced with a group of Maintenance Crew healers and technicians that will provide healing and repair services. This will be cheaper for Maintenance Crew-aligned Clans. The discount is better the more control Maintenance Crew has in a zone.