Eagles


 * Eagles.jpg

The Eagles are the descendants of the refugees that fled America in the weeks after the first Invader pyramid landed in the centre of the U.S.A. Confined to H-MERCs in coastal towns, most were wiped out or turned into Radslummers throughout the war, but the community in Margate survived through a combination of luck, leadership and bloody-minded determination. They are now one of the six main Factions in Kent, and have fought tooth and nail to get and keep that position.

The Eagles are led by President Silva D'Acier.

Base
The Eagles are based in Margate, in the remains of their old H-MERC. While it was initially designed to keep the American refugees in, it has now been converted to keep Faction members safe from external threats, and is filled with a sprawling shanty town of merchants, crafters and guards, all centred on a single tower-block.

Players
Every starting member of the Eagles is American, and this carries with it the stigma that all Americans had before the Invasion. They do nothing to dissuade this reputation with a self-righteous attitude and generally patronising demeanour to the other factions, even going so far as to refer to their territory as the "United States of England". That said, they are also used to the beatings that other Factions will happily dole out to them just for being alive, and have resigned themselves to the occasional moment of pain in what they firmly believe is the road to "The American Dream". They occasionally leave their own Faction to join one of the others in the hopes of getting a bit more respect for at least working for "true" British groups, and some British Clanners sign up with the Eagles to further the ideals of the American Dream.

All members of the Eagles have the True Grit Advantage and the Yank Disadvantage. Self Righteous and Believer are also common, but optional.

Specialities
Eagles Specialities are generally driven to taking a single specific aspect of life and focussing on it to the exclusion of all else. What might be a Speciality in Pistols for a Soldier of Eternal War is a Speciality in dual-wielding Assault Pistols for a soldier of the Eagles. All Eagles Specialities start with the same bonus - A Morale Buff equal to 25% of the character's Eagles Rep (Which does not stack).
 * Ammunissionary. A religious soldier who believes that God himself guides his aim. Whether or not he does, the Ammunissionary can pull off spectacular trick shots with their dual Assault Pistols that improve the morale of religious teammates. They are led by Ammunissionary Caleb.
 * Marine. A defensive fighter who focuses on sword and shield combat, keeping his allies and himself safe. They are led by Marine-Captain Jennika Shale.
 * Ranger. A sniper specialising in OldTech Rifles. They are led by Ranger Parkes.
 * Scout. A reconissance trooper that works on constant movement and speed to stay out of trouble. They are led by Scout-Sergeant Solomon Kage.
 * Martyr. A Nat Transhuman who gives his allies more hope as they endure more pain.
 * Apocalypsed Patriot. An Apocalypsed human who has been brought back to sanity through belief in the American Dream.

Benefits of Zone Control
If the Eagles control the majority of points in a zone, all Eagles-aligned Clans get a free Herbalist that wanders around the settlement, near the HQ. As the Eagle's zone control increases, they will gain more herbs and their wares get increasingly cheaper.