Origins

All Factions in Shatterpoint have three Origins their characters can come from, which gives them +5% in two skills, -5% in another. The Origin is picked at character creation, and cannot be changed later.

Eagles Origins
Patriot : +5% Crafting, +5% Survival, -5% Hacking.

Ranger : +5% Ranged Attack, +5% Survival, -5% Hacking.

Tank : +5% Melee Attack, +5% Survival, -5% Hacking.

Eternal War Origins
Blacksmith : +5% Melee Attack, +5% Crafting, -5% Survival.

Coder : +5% Melee Attack, +5% Hacking, -5% Survival.

Marauder : +5% Melee Attack, +5% Ranged Attack, -5% Survival.

The Maintenance Crew Origins
Architect : +5% Hacking, +5% Survival, -5% Ranged Attack.

Combat Medic : +5% Melee Attack, +5% Survival, -5% Ranged Attack.

Outfitter : +5% Crafting, +5% Survival, -5% Ranged Attack.

Radslummer Outcasts Origins
Archer : +5% Melee Attack, +5% Ranged Attack, -5% Hacking.

Scavenger : +5% Ranged Attack, +5% Survival, -5% Hacking.

Survivor : +5% Ranged Attack, +5 Crafting, -5% Hacking.

The Trojans Origins
Hacker : +5% Melee Attack, +5% Hacking, -5% Crafting.

Looter : +5% Hacking, +5% Survival, -5% Crafting.

Sniper : +5% Ranged Attack, +5% Hacking, -5% Crafting.

The 143 Freehold Origins
Cleric : +5% Crafting, +5% Hacking, -5% Melee Attack.

Gatherer : +5% Crafting, +5% Survival, -5% Melee Attack.

Hunter : +5% Ranged Attack, +5% Crafting, -5% Melee Attack.